If you don’t have a Windows-License, you’ll have to restore this snapshot every month or so. Create a snapshot of your Windows in the virtualization-software.That’s where you’ll put all your files into. Deactivate synchronization for all Folders except the new one. (Not required) Make a folder in your Dropbox for the virtual Windows something like “Dropbox/VM/GameMaker”. Download Dropbox and set it up on Windows.
Set up a virtual Windows-Box and install GameMaker (download it directly in Windows).You can use the modern.ie-images for testing purposes, but note that if you want to use it permanently, you’ll need to get a full Windows-License. I’m using Windows 7, but everything above XP should work fine. Get the appropriate Windows-Image from modern.ie.Install your preferred virtualization-tool on OSX.Please note that this post is not about using Bootcamp to run Windows natively. You can get all of this for free, at least for trying out whether it works. You can grab a free trial-version from Microsoft’s own modern.ie. VMWare Fusion or a similar Windows-Virtualization-Tool like VirtualBox or Parallels.If you’d like to use it on OSX, here’s what you need: If you’re working on a Mac, you can only get the discontinued GameMaker 8. GameMaker is a great tool for quickly making games and prototypes. I am not responsible for eventual data-loss or other trouble you may encounter. This is how I do it and it should work fine. This is not an exact step-by-step-I will assume basic knowledge of installing software and using Google. In This blog-post I will explain my setup for using GameMaker:Studio on a Mac. » Running GameMaker on a Mac/OSX and virtualized Windows | /blog /blog Running GameMaker on a Mac/OSX and virtualized Windows October 11, 2014